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| Table setup. |
After Sam's success defending against the Hishen slavers, he tries to capture the Hishen shuttle. The board was set up with the shuttle in the center and Sam entering from section 7(Lower Left Corner). I followed the rules for the rescue scenario from Infestation that could be applied. Two Hishen crew members were on the ramp outside the shuttle. The Razor and the four remaining Hishen crew members were inside. All the Hishen were Rep 3 armed with pistols and the Razor was Rep 5. For possible captives inside the shuttle I used the list of inmates that I started the campaign with on the belief that they would likely be the ones captured in the area by slavers.
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| 1 Hishen down, 1 to go. |
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Sam got to move first in both the in sight test and activation. Since the ramp closes after three activations time is of the essence. Sam fast moves closer to the Hishen and fires. His first shot knocks one Hishen out of the fight and he misses the second shot. The remaining Hishen returns fire and misses. After a few more missed shots from both parties Sam kills the remaining Hishen. Sam then climbs the entrance ramp and pauses on the threshold before entering. A Razor and four Hishens still remain to be dealt with. (The cinematic pause for dramatic effect was actually caused by a missed activation roll.)
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| Sam enters the shuttle. |
Sam enters the empty cabin and starts searching the cells for possible help before any crew arrive. The first cell he checks is empty. Suddenly a Hishen enters the cabin from the hall to the cockpit, Sam fires and the Hishen falls to the floor obviously dead. A second Hishen crew member bursts in to the cabin, Sam misses his shot and luckily so does his foe. Sam makes the next shot count and the Hishen is out of the fight. Sam makes quick work of the remaining two Hishen to enter the cabin.
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| Dead Hishens litter the floor. |
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The next cell he checks is also empty. As he is emerging from the cell the Razor enters the cabin stepping over the pile of dead Hishen. Sam recovers from the mental blast of the Razor, again making good use of star dice. He fires at the Razor. She uses bullet time to dodge the bullet but ducks back into the hall to regroup. She enters the cabin and fires a mental blast at Sam. He fires at the Razor who uses bullet time to dodge the bullet. The fight continues for a while longer until the Razor ducks back into the hall to regroup.
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| The Razor enters the cabin. |
Sam quickly checks another cell, releases Al(Rep 4) and hands him a pistol. Both parties are agreed that fighting the Razor is the first priority. When the Razor enters the cabin both Sam and Al fire immediately causing the Razor to duck back into the hall without sending out a mental blast. The Razor tries again and the shots from Sam and Al cause her to duck back into the hall for a breather. This gives Sam time to check another cell. Unfortunately it is empty so no more help is available.
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| Al joins the fight. |
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The Razor steps into the cabin and misses with her mental blast. Sam misses his shot and Al would have hit if not for that bullet time talent the Razor has. The Razor gathers her wits and sends another mental blast out. Sam survives the blast but Al is not so lucky and is out of the fight. Sam and the Razor go back and forth for what seems like an eternity, shot in cinematic slow motion with extensive editorial tricks. Finally the Razor zigs when she should have zagged and is hit and stunned. Sam quickly crosses the cabin and dispatches the Razor.
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| Al is out of the fight. |
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| Sam dispatches the Razor. |
Sam then checks the remaining cells and releases Sue and Jose. So now there are four members of this temporary group. Since Sam was a smuggler before being sentenced to serve time on this planet flying this Hishen shuttle should be a piece of cake. So the party quickly fires up the engines and heads out of the atmo.
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| Getting ready to leave the planet. |
Sweet and thank the "Maker" for Star Power!
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